![deck of doom [LD58 / Web Version]](https://img.itch.zone/aW1nLzIzNDk1NzUyLnBuZw==/original/TgO81A.png)
deck of doom [LD58 / Web Version]
“What a perfect day to start working on my Ludum Dare entry!”, said I to myself 12 hours before the Jam deadline ends.
Like, I think, 95% of people who saw the theme I as well thought “hey, collect, that means CARDS!” And then I also wanted to make a top-down shooter for a long time. Roguelite shooter as well. And I also like cards.
So I decided, why not to do everything at the same time? And in 12 hours none the less. I have amazing time management skills, trust me (I don’t. Please, help).
So in this game, you will… destroy monsters. Why? Because it’s fun and best way to release some stress. You go around, you shoot stuff, you collect cards, you bank them, or you power yourself up. And that’s pretty much it. Have fun and enjoy.
It’s simple, it’s not very complex, and I think it’s just pretty plain and basic fun without any serious vibes of going five layers into metagaming. I hope you also have fun too. Enjoy!
Sadly I did not have time to make the remappable controls, so you are sadly stuck with
- WASD for movement
- Q for banking your poker hand
- E for power yourself up with your poker combination
- left mouse-click to shoot
- and right-mouse-click to dash
If I’ll have time to work on the post-jam version, I’ll include the remappable controls.



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on medium
For anyone curious the powerups i saw were (forgot which did which for most of them)
Small heal (one pair)
Move Speed up (two pair)
Fire rate up
Damage up
Slow Enemies
Invincibility (full house)
Never got 4 of a kind
This was the best score I could get. Simple but fun! I will say, the "press any key to return to menu" bit didn't seem to work.