theGRIMOIRE_ (Ludum Dare #55 version)
A downloadable game for Windows and Linux
In the year of 20XX humanity stumbled upon ruins on Venus. Despite them looking very ancient and belonging to some alien species, insides of it there were countless mechanical metal doors, strange glowing mechanisms and, of course, traps. You’ll be playing as a technomage armed with a good old grimoire able to summon trusty familiars – Mirrors and Spectres – to help in diving deeper into secrets that the mighty ruins hold.
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What to expect:
- A puzzle game with (you guessed it!) summoning mechanic
- 7 levels
- Rebindable controls
- Retro-ish visuals
- Chill synthwave music
- Japanese Translation and various QoL improvements in post-jam version
Tools I used: Kotlin, IDEA, Aseprite
Windows version was checked on Windows 10 and Windows 11 machines.
Linux version was checked on my Steam Deck. Java is bundled with the game, not required. What might be required, however, is making the executable file, well, executable.
Done this project in less than 48 hours and then spent a day polishing and making it look better than I would in short period of two days. Hope you’ll enjoy my short game!
Using Silver font by Poppy Works (https://poppyworks.itch.io/silver)
Status | Released |
Platforms | Windows, Linux |
Rating | Rated 4.6 out of 5 stars (5 total ratings) |
Author | 0x0961h |
Genre | Puzzle |
Tags | Ludum Dare 55, summon, Synthwave, Turn-based |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Accessibility | Configurable controls |
Links | Ludum Dare |
Comments
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Hi! Jam version probably won't, since I won't be updating it any further, full version will most likely have Mac support. :)
You too! :)
Hi! We played your game on stream and really enjoyed it!
Thank you very much! It really was a challenge, wasn't it? 😅